When worn, it hurts your dex, sure.but it acts as a ring of feather fall. ![]() It's a whopping 500gold, so it won't even dent the wealth. ![]() The boost to DCs is great, and the extra spells is the icing on the cake. Definitely worth the money, and it's nice having an item slot maxed, so you won't need to worry about rebuying later. He even acknowledged that he knew it wasn't optimal, which suggests he wasn't looking for how to fix that part. The OP asked a question about items and got advice to rewrite the character. This happens very often here and on other forums, but this particular iteration seemed glaring enough to comment on. Maybe it's my penchant for trying to answer the question asked or my excessive care about not telling others they're doing it wrong when gaming, but your response seemed to me to go well beyond what the OP asked for and into how the OPs gf erred and should see if she can change her character to be more optimized. Sometimes it's unclear what kind of optimization or how much optimization someone is looking for, but other times it's a bit more clear. I think people would be more willing to see optimization as something everyone does, if they could ask for advice about beneficial options without being told their earlier decisions were wrong or that they should optimize in ways other than what their asking. I was saying that optimizers as a group get a bad rap, in part because some try to optimize others' characters well-beyond what others' request. I'm not saying it wasn't good, or even obvious, advice from an optimization point of view. Avoiding this one particular thing would make optimization advice much more moderate and much more broadly accepted, I think. This happens too often, in my opinion, and I wish people would stop doing that. I think one cause of that perception is when people suggest optimization well-beyond what others have asked for. Optimizers, as a group, take a lot of crap for being pushy proselytizers of a build-focused approach. What kind of optomizerer are you talking about? Any decent one tells you to run away from a dual progression class as fast as you can.When I said "optimizers," I meant all optimizers. summoning certain monsters (especially casters) is definitely easy winning. Haste is a battle winner, blind is a battle winner, sleep is a battle winner, anything that has anything to do with polymorph. Why? because save or die spell (make a fort save, if you fail you die) have more difficult saves, and direct damage is just not all that good. The best spells are "save or lose" or just "lose without save". its that for in combat there are better things to do.įirst off, there is flight, (and phantom steed), at those level they should not even be able to hit you, because you are flying high above the battle. It is not that UTILITY is better than direct damage. (naturally half cost for crafting it yourself, cost in XP, etc etc all still apply). so if a +1 item is 1000gp and a +2 is 4000gp, you can upgrade a +1 item to a +gp. ![]() ![]() crafting explicitly allows you to upgrade items by paying the difference. I think a lot of small items are better than a few big items, since cost rises exponentially while benefit increases linearly.
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